One-Punch Man Wiki
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*Drive Knight's various Tactical Transformations are named after the pieces used in the traditional Japanese board game [[wikipedia:Shogi|Shogi]].
 
*Drive Knight's various Tactical Transformations are named after the pieces used in the traditional Japanese board game [[wikipedia:Shogi|Shogi]].
 
*Murata once drew Drive Knight's Chariot form before, but scrapped it in favour of the Knight form.
 
*Murata once drew Drive Knight's Chariot form before, but scrapped it in favour of the Knight form.
  +
*His cyborg form is far superior to Genos due the extreme flexibility in changing different forms to adapt to multiple combat situations. 
   
 
==References==
 
==References==

Revision as of 03:59, 6 October 2019

Overview
Is there a form of torture you've always wanted to experience? My Tactical Transformation can cause you each and every kind of pain...[1]
— Drive Knight to his enemies.

Drive Knight (駆動騎士, Kudō Kishi) is the S-Class Rank 9 professional hero of the Hero Association.

Appearance

Drive Knight has long black hair and wears a white mask. His mask has a single horizontal slit for the eyes, and a single red shining eye in the center of the slit. The mask has three small vertical slits where his mouth should be. His armor is rather simplistic, being similar to a medieval black knights' armor. His appearance changes with his Tactical Transformations.

Personality

Drive Knight has a strong suspicion towards Metal Knight and a generally calm demeanor. Drive Knight appears to be an incredibly tactical and calculating fighter. He is very focused on gathering information, and does not underestimate his opponents even if they are below his level of power; also, he is not willing to allow an enemy who has seen his abilities to live. This is possibly to avoid allowing his opponents to learn and therefore exploit his weaknesses. He is also quite merciless towards monsters, willing to use any means, including torture, to obtain the information he desires.[3] Despite this, he is willing to capture certain monsters if they are powerful enough or pique his interest, as seen when he tries to capture Nyan.

To an extent similar to Blast, Drive Knight appears to prefer working on his own accord despite the Hero Association's orders, whereas the majority of other S-Class Heroes abide by the orders. Unlike Blast, Drive Knight partakes in his job as a hero more actively.

Like Tatsumaki, he's also overconfident and usually disobeys orders from the Hero Association. According to Commander Sekingar, this is due to the fact he never lost a battle. However, this allegation of Drive Knight being overconfident contradicts his careful nature as shown when he did not take the number of Tiger Level threats lightly, despite his ability to defeat them with ease.

Abilities and Powers

As an S-Class hero, Drive Knight is extremely powerful. He was able to easily defeat a group of Tiger-level Mysterious Beings,[4] and he managed to defeat the Dragon-level monster Nyan relatively quickly and without sustaining much damage thanks to his multiple features and immense strength. Sekingar has claimed that Drive Knight has never lost a battle before. This reputation is enough to place large caution for the Hero Association when the possibility of his defeat is presented.

Physical Abilities

Immense Strength: Drive Knight possesses tremendous physical strength. He was able to effortlessly rip off the head of a Tiger-level Mysterious Being.[5] He was also able to send Nyan flying with a single punch, although these punches did not deal significant damage, and he was strong enough to stab Nyan in the chest after roasting him.[6]

Immense Speed and Reflexes: Drive Knight has quick movements even outside his Knight form. He was able to use his shape-changing box to form Silver and quickly decapitate two Tiger-level Mysterious Beings before any of them could figure out what was happening. More impressive is the fact he was able to react to and keep up with Nyan, a Dragon-level mysterious being.

Immense Durability: Thanks to his very sturdy machine body, Drive Knight can withstand very powerful blows. He was even able to stay standing after taking Nyan's multiple Feline Retributions, and in his Gold form, he could withstand these attacks with minimal damage.[7]

Fighting Style

Tactical Transformation (戦術変形, Senjutsu Henkei): Drive Knight effectively uses his shape-changing box to create weapons and transform his body. This way of combat is highly versatile and adaptable; his transformations are situational. Nyan noted that he could not predict Drive Knight's moves.[8]

  • Knight (桂馬, Keima): Drive Knight shapes his lower body into that of a horse, giving him the appearance of a centaur. This form gives Drive Knight increased speed and leg strength.[9] Drive Knight also used this form to buck Nyan into the air.[10]
  • Silver (銀, Gin): Drive Knight forms a long sword. The sword is powerful enough to easily slice through multiple Tiger-level monsters[11] and pierce Nyan.[12]
  • Chariot (香車, Kyōsha): Drive Knight transforms into a sleek motorbike.[13]
    • Missiles: The motorbike can shoot missiles from its sides.[14]
    • Anesthetic Gas (麻酔ガス, Masui Gasu): The motorbike has anesthetic gas fumes.[15]
    • Dissolving Liquid: (溶解液, Yōkai-Eki) The motorbike can release a specially-made dissolving liquid. Drive Knight states that this liquid dissolves things quicker the thinner they are.[16]
  • Flying Chariot (飛車, Hisha): Drive Knight transforms into a bulky compact projectile with four wings and forms rocket engines that propel him forward.[17]
  • Bishop (角, Kaku): Drive Knight transforms into a large humanoid robot with a crested helmet. This form sacrifices durability for power.[18]
  • Gold (金, Kin): Drive Knight adds a layer of armor to his body. His hair turns white and his armor flares between its plates.[19] In this state, Drive Knight was able to withstand Nyan's Feline Retribution attacks, which he was unable to do with Tactical Transformation: Bishop.
    • Heat (熱, Netsu): The true ability of Tactical Transformation Gold.[20] Drive Knight increases his body temperature to extreme levels.[20] He used this to burn Nyan while the feline monster was inside his body.

Miscellaneous Abilities

Drive Knight Box

Drive Knight's box

Keen Perception: Drive Knight can identify the threat level of the Mysterious Beings he engages against. Whether this is because of his robotic mechanisms or a comparison of his strength to the monsters he fights remains unclear.[21]

Equipment

Shape-Changing Box: Drive Knight possesses a box-like object that contains various cybernetic parts. It can swiftly change shape and fuse with his own body to form various weapons for combat or even as a means of transportation. Drive Knight also uses it to torture his enemies.[22]

Hero Rating

Drive Knight's rating determined by the Hero Association[2]:

Ability Type Stamina Intelligence Justice Endurance Power Popularity Effectiveness Fighting Ability Total
Secret ? ? ? ? ? 7 6 ? ?

Trivia

Bike Knight

Old scrapped Chariot design

  • According to the databook:
    • Drive Knight was named by the Hero Association after a direct request from himself.[2]
    • It is unknown if he is a cyborg or a robot.[2]
  • Drive Knight's various Tactical Transformations are named after the pieces used in the traditional Japanese board game Shogi.
  • Murata once drew Drive Knight's Chariot form before, but scrapped it in favour of the Knight form.
  • His cyborg form is far superior to Genos due the extreme flexibility in changing different forms to adapt to multiple combat situations. 

References

  1. One-Punch Man Manga; Chapter 67, page 13
  2. 2.0 2.1 2.2 2.3 2.4 2.5 One-Punch Man Encyclopedia; One-Punch Man: Hero Perfection, page 50
  3. One-Punch Man Manga; Chapter 67, page 13
  4. One-Punch Man Manga; Chapter 67, page 12
  5. One-Punch Man Manga; Chapter 67, page 8
  6. One-Punch Man Manga; Chapter 118, page 26
  7. One-Punch Man Manga; Chapter 118, page 21, 24
  8. One-Punch Man Manga; Chapter 118, page 6
  9. One-Punch Man Manga; Chapter 67, page 7
  10. One-Punch Man Manga; Chapter 118, page 9
  11. One-Punch Man Manga; Chapter 67, page 12
  12. One-Punch Man Manga; Chapter 118, page 24
  13. One-Punch Man Manga; Chapter 118, page 18
  14. One-Punch Man Manga; Chapter 118
  15. One-Punch Man Manga; Chapter 118
  16. One-Punch Man Manga; Chapter 118, page 9
  17. One-Punch Man Manga; Chapter 118
  18. One-Punch Man Manga; Chapter 118
  19. One-Punch Man Manga; Chapter 118
  20. 20.0 20.1 One-Punch Man Manga; Chapter 118, page 24
  21. One-Punch Man Manga; Chapter 67, page 8
  22. One-Punch Man Manga; Chapter 67, page 10

Navigation

Hero Association
S-Class 1. Blast • 2. Tornado of Terror/Tatsumaki • 4. Atomic Samurai/Kamikaze • 5. Child Emperor • 6. Metal Knight/Bofoi • 7. King • 8. Zombieman • 9. Drive Knight • 10. Pig God • 11. Superalloy Darkshine • 12. Watchdog Man • 13. Flashy Flash • 14. Demon Cyborg/Genos • 15. Metal Bat/Bad • 16. Tanktop Master (Tank Topper Army) • 17. Puri-Puri Prisoner
A-Class
B-Class 1. Blizzard of Hell/Fubuki (The Blizzard Group) • 2. Eyelashes • 3. Mountain Ape • 4. Mad Devil Yankee • 6. Wild Horn • 20. Glasses • 25. Pink Hornet • 29. Double Hole • 39. Smell Master • 39. Reclusamurai • 43. Gun Gun • 49. Butcher • 50. Jet Nice Guy • 60. Needle Star • 65. Piko • 69. Crying Man • 70. Trap Tengu • 71. Captain Mizuki/Mizuki • 74. Lily of the Three Section Staff/Lily • 77. Bone • 81. Tanktop Black Hole • 93. Mushroom • 99. ShooterDarkness BladePineapple
C-Class
Undetermined Class GunmaTanktop GirlTanktop RockabillyTanktop RacerTanktop Al DenteTanktop SwimmerTanktop JungleTanktop MaskTanktop HatterTanktop DoctorPandaman
Ex-Heroes
Staff Members AgoniBushoC Branch OperatorCautousConsole OperatorExmaGishGobrichJinzurenMain Branch OperatorMcCoyNarinkiSekingarShelter Nr. 7 GirlShizukaSitchSome Important GuySpecial Committee GirlTorgevaZ Branch Committee GirlZ Branch OperatorZeimeet