Squadron

Young Jump Special 4 (,  ) is an extra chapter included with Volume 11.

Summary
Saitama is conversing with King about a new team player game consisting of 5 heroes. Saitama receives a call from Hero Association that he is needed. On reaching Z branch of Hero Association, Saitama and 4 other B class superheroes are assigned to catch a Wolf level monster alive, which is to be used for medical purposes. They head to a jungle to catch the Scaledon. The four heroes devise a plan and everyone is assigned their roles except Saitama who is given a map to lead them. However, while going through the forest saitama gets confused with the directions and they reach a vending machine.

Characters in order of appearance

 * 1) King (Cover)
 * 2) Saitama (Cover)
 * 3) Genos (Cover)
 * 4) Red Monkey
 * 5) Green Fox
 * 6) Yellow Hyena
 * 7) Black Condor
 * 8) Pink Pig
 * 9) Wild Horn
 * 10) Pink Hornet
 * 11) Trap Tengu
 * 12) Smell Master
 * 13) Scaledon
 * 14) Guiches
 * 15) Bofoi