Thread:SuperAPM/@comment-32448221-20191004220556

-1. King (Is obviously just a regular human who is mistakenly thought of as being the strongest man due to coincidentally being in the right place at the wrong time. Of course if his extreme luck or ability to summon Saitama counted as a power, he would EASILY rank right at the top of everyone else)

0. Blast (Severely damaged Elder Centipede and was stated by Gyoro to be one of only four members of the S-Class capable of defeating it in its current. Is implied to be the strongest amongst the S-Class, although this is admittedly speculative, hence his placement)

1. Tatsumaki (Self-explanatory. Was one of only four S-Class members capable of taking out Elder Centipede. Has taken out several Dragon level threats with ease, including Gyoro Gyoro, possessing Telekinetic might well above that of both her and Geryuganshoop. Has been stated to be capable of defeating both Orochi and Golden Sperm at full power, two Dragon's well above the norm. Has significantly better feats than basically every other character in the series (exceptions going to the God tiers of course) such as easily stopping the entire bombardment of Boros' ship, lifting the entire MA base from underground at tremendous speed, and being stated to be capable of lifting the entirety of City Z with ease)

2. Metal Knight (While a single drone may not be the most powerful, the full might of Bofoi's mechanical army is so immense that the HA greatly fear the possibility of him turning against them. His full arsenal makes him one of only four capable of taking down Elder Centipede, as well as presumably several other Dragon Level threats. Being the one who taught Child Emperor everything he knows and being stated by him to possess weaponry that far eclipses both his own as well as any other hero, he should easily be capable of replicating his Brave Giant, perhaps even mass producing or creating more energy efficient models)

3. Flashy Flash (In terms of sheer speed, he is absolutely second to none (God Tiers, duh), with said speed making him one of the deadliest fighters period. He is so tremendously fast that even the explosions created by the sheer impact of his strikes were stuck in slow motion compared to him, with him being able to move several meters whilst they are frozen. Such a feat would require him to move at Relativistic speeds, faster than any other S-Class member. The two Monsterized Ninja's that were keeping up with Flash during this fight were apparently incredibly deadly to the rest of the S-Class just due to their sheer speed, so much so that Flash had to hold back his speed just to lure them into a trap and take them out simultaneously, all to avoid the risk of just one of them escaping. Was said be Darkshine to be one of the heroes capable of effortlessly dispatching Half Monster Garou. Awakened Garou himself even commented on the fact that had he fought him in his previous state, things would have ended ugly, with his last Half Monster state being capable of fighting on par with Golden Sperm, a Dragon+ level beast stated to be comparable to Orochi. Even 2nd Resurrection Phoenix Man was weary of fighting him after seeing the state he left both monsterized Ninja's in, and he was capable of surviving the Millenium Emperor Nova)

4. Superalloy Darkshine (Is easily the physically strongest and especially most durable member of the S-Class. His skin in significantly harder than steel, as shown when a parasitic monster with needles as hard as steel failed to even begin piercing his body. He's taken numerous punishment from various monsters without even feeling it, completely unfazed by even the mountains of debree falling on his head during the raid on the MA Base. He can defeat Carnage Mode Carnage Kabuto after 15 minutes with some effort, commenting that he was simply "stronger than he thought." He is so incredibly strong that he managed to do significantly more damage to Garou than even Dragon level threat Overgrown Rover could, and later withstood several assaults from Garou without taking too much damage, only really losing due to lack of confidence. Even after Garou had started to near the completion of his evolution, he still managed to stand up twice after two hits, making him only one of three heroes capable of doing so. His skin is able to repel almost any attack, to the point that he was able to resist the shockwave's from Garou's Cross Fang Dragon Slayer Fist, something that had previously dealt severe damage to Elder Centipede's carapace. Despite losing badly in his sparring match with Bang, he came out the other end with no noticeable injuries, and should indeed be much stronger than him)

5. Silver Fang (Is easily the most skilled Martial Artist in the world alongside his brother, with the two of them doing significant damage to Elder Centipede with their Whirlwind Water Stream Roaring Aura Sky Ripping Fist and follow up combination attacks (While they were powerful enough to heavily damage him together, they couldn't put him down for good, hence why they are not one of the four mentioned by Gyoro Gyoro). His Water Flowing Rock Smashing Fist is exceptionally powerful just on its own, being able to reflect attacks back to his opponents with double the force, his specific usage of this technique is essentially flawless, doing so as effortlessly as moving a limb, as if it has become apart of his very being. His most dangerous ability would be his Abandonment, a breathing technique which allows him to remove all his subconscious restrictions and increase all stats dramatically. Whilst in this state, he effortlessly one shot two Dragon level threats in the forms of Fuhrer Ugly (whilst he was transformed into an even stronger state) and Gums whilst heavily weakened. Though not possessing greater strength or durability than his team-mate Superalloy Darkshine, he still utterly dominated the latter in their sparring match)

6. Atomic Samurai (Quite possibly the second fastest member of the S-Class, though by a significant margin compared to said member. He's quick enough to slash opponents hundreds of times over before they can even react, even slicing the Demon level Rhino Wrestler into hundreds of tiny pieces without the beast even noticing that he drew his blade to attack, when he had previously proved himself capable of casually deflecting several high Calibur sniper rifle shots. He can easily blitz and dice a monsterized samurai into hundreds of tiny pieces after the latter had already drawn his blade right next to his head, with the samurai being capable of drawing his sword at faster than sound speeds even in human form. He is also able to increase his speed further for a short duration, using it to slash one small area rather than the larger space he usually fills in with his slashes; By doing this, all his slashes accumulate together and form one massive Focused Atomic Slash, which has been shown to be powerful enough to disintegrate single cell Black Sperms into dust. It unfortunately greatly hurts his wrists and cannot be used too recklessly, but could be subject to further improvements due to how new this technique is. Above all else, he was one of the heroes suggested by Darkshine to be capable of effortlessly dispatching Half-Monster Garou as if he were nothing. The only actual weakness he possess' is that he's all but useless without his sword, being unable to even fight with his fists after being disarmed. Good luck getting that thing away from him of course, but this weakness does greatly hinder him however, which unfortunately places him below the one's uptop)

7. Drive Knight (Perhaps the most secretive member of the S-Class for reasons that have yet to be revealed, the small amount he has shown has demonstrated him to be an incredible force to be reckoned with, truly a swiss army knife if you will. He possess' a large nano-tech box which can assume several different forms, such as a Centaur like form which increases travel speed and kicking power, an razor sharp electrical sword, a Motorcycle that increases travel speed even further along with possessing anesthetic gas fumes, dissolving liquid and high impact missiles, a large rocket that allows him to propel himself through the air at tremendous speeds, a large bulky mech form which dramatically increases his strength, and a Golden form which greatly increases all stats alongside its main purpose of being able to produce incredible amounts of heat. This of course may not even be the full extent of his arsenal, so he may in fact be even deadlier than this. With only minimal usage of just some of this weaponary, he managed to dispatch Dragon Level Nyan almost effortlessly, transforming from one form to another and kicking Nyan in the face before he'd even managed to conduct just one attack that was mere inches from his face, and remaining completely unscathed from its slashes, only taking minimal internal damage)

8. Watchdog Man (Whilst also another member whose full capabilities has yet to be seen, there is a large amount of implications that he is indeed one of the strongest members of the S-Class, being the sole gaurdian of monster ridden City-Q. Under his own recorded feats he is definately above a base level Metal Bat, as he was capable of effortlessly curbstomping a Garou whom had previously greatly outperformed the latter combatant, even damaging him when he had become slightly pumped up with Fitghing Spirit (Of course a single bat swing would have killed Garou had it connected.) Only time will tell what his full capabilities look like, as he does truly possess the potential to be one of if not the strongest members of the S-Class)

9. Metal Bat (While his full capabilities are currently unknown due to his lack of feats, his main attribute has the potential to make him the most powerful member of the S-Class. Fighting Spirit has been said to have have no limits to its growth, with its only restriction being the potency of whoever he's fightning. Under his currently recorded feats, he should be above Genos even with the latter's latest upgrade, as he performed far better against Carnage Mode Kabuto than Genos did against his base form, as well as being able to completely halt Elder Centipede's advance with a single bat swing. Said Bat swing has also been shown to possess enough power to impress the likes of both Silver Fang and Superalloy Darkshine, two of the strongest members of the S-Class by far. His capabilities against Dragons should definately not be doubted, as ONE himself has said that his claims to be no mere boast, and that the situation with the MA would have drastically changed if Metal Bat were present during said events. It should be noted however, that whilst his Fighting Spirit allows him to fight continuously even whilst sustaining severe injuries, essentially giving him endless fighting stamina, it can only remain active whilst in the heart of battle (hence the name), and so only moments after exiting a battle will he then succumb to his accumalted injuries, and should his injurues be severe enough he will unfortunately be left cumatose)

10. Demon Cyborg (Whilst usually portrayed as one of the weakest members of the S-Class, often struggling against mid to high level demons, his current Armor Set now possesses enough power to handle Dragon Level threats, putting him above the 5 below him. Since we have no idea what kind of Dragon he's capable of defeating, its easiest to assume he's around baseline Dragon, hence his placement)

11. Pig God (Perhaps the most unorthodox member of the S-Class, his incredible physical strength and surprising speed come secondary to his main attribute; His unbelievable digestive system and almost rubbery/elastic body. With both these attributes at hand, he's been seen devouring basically every monster that he's come across, even Demon level threats disproportionally larger than himself in the form of Eyesight and Great Food Tub. Its unfortunate that his first showing against a Dragon level threat depicts him being chewed up and spit out by his monstrous counterpart Gums in a relatively short amount of time, indeed it only seems to be the case that Pig God's power caps out at about high end Demon level threats. He has however claimed to possess a form of hidden power within him, which could slightly or even greatly increase his placement depending on its nature. We have absolutely no information on this subject currently, and thus is completely speculative and unreliable to use to determine his ranking amongst the list)

12. Child Emperor (Whilst most of his gear is not quite that powerful, his Brave Giant is exceptionally so, enough to take on a constantly evolving Dragon level Phoenix Man, as well as taking tremendous hits from both Monsterized Ninja's whilst already heavily damaged. Its Millennium Emperor Nova is easily its most powerful ability, vaporizing several sections of the MA base before demolishing several City Blocks and parting the clouds several meters across before blasting off to space, all while doing severe damage to Phoenix Man's most powerful form, to the point that his suit was permanently scarred. However, this machines current status as a prototype with extremely inefficient energy consumption greatly hampers its utility and would most often limit him down to his regular gear. So while his suit would be capable of outperforming most of the S-Class, his inability to use it for longer than 3 minutes would unfortunately reduce him down to his regular gear, which is greatly outperformed by everyone else above)

13. Zombieman (Easily the second weakest member of the S-Class, only beating out Child Emperor in this regard. While this disadvantage would usually put him at the bottom, his mastery of his powerful weaponry as well as his absurd regenerative capabilities makes him very efficient in battle. Most of his victories revolve around outlasting his opponents, so much so that he's become famous for his immense endurance, such as lasting 140 hours against a monster. He took assaults from Carnage Mode Kabuto for so long that the beast became too tired to fight and subsequently was weak enough for Zombieman to finally put down, and ONE's statements on Zombieman's performance against Deep Sea King would also suggest he'd defeat him in a similar fashion to Kabuto, although there is a possibility he would beat him with the sheer power of his weaponry. His fight against the Demon level Pure Blood lasted 30 minutes, outlasting him to the point that the Vampire ran out of Monsters to suck blood from, limiting his regeneration. Zombieman has also shown enough hardiness to withstand Homeless Emperor's incredibly powerful Energy cores without completely disintegrating, being able to maintain his body enough to remain standing even after taking a massive explosion point blank, and regenerating seconds after. It is for this reason that he is above the two below, as they do not posses enough means to fully put him down before succumbing to fatigue and being left open for the finishing blow, and their efficiency against monsters is very lacking by comparison)

14. Puri Puri Prisoner (Whilst previously pretty weak in his debut appearance, being taken out by a Dry Sea King where Genos at least matched him, he has made some significant improvements over the last couple months. Not only has he become powerful enough to utterly blitz and stomp a monster that was equal in strength to a Wet Sea King with less than half his strength, he's gained many new techniques and abilities that help give him the edge in combat. Such abilities include his deadly rapid punch combo Dark Angel Rush, His ability to use accumulated damage to increase his strength even further in the form of his Vibration Angel, His ability to embrace and in effect suppress almost all the pain he would otherwise feel from sustained battle damage, His ability to use his hair to increase his durability in the form of his Angel Bristle Armor, and his ability to rapidly dig underground, even using it to deflect incoming projectiles such as falling debris)

15. Tanktop Master (Whilst his strength should be comparable to Puri Puri Prisoner, having his strength compared directly by Garou to Post G4 Genos, whose previous G4 body proved strong enough to dispatch Hydrated Deep Sea King about as easily as Puri Puri Prisoner did, that's unfortunately the most you can say about him. He possesses no other abilities outside of raw power, and as Garou summarized, relies solely on said power with no actual technique to boot. The only moves he's demonstrated thus far is a single punch, a simple charging tackle, and a very basic ground punch. He would also very likely be outlasted in a fight against Zombieman, and his efficiency against monsters are comparatively abysmal to Zombieman's accomplishments, and it is for this reason that he is placed right at the bottom. Hopefully he can get some good training in for later arcs) 